Linc pieces together to create shapes and lines as big as you can! Go for HUGE shapes or looong combos to get extra bonus points! 

Get as far as you can in Endless mode, or relax and take your time in Zen mode.

In Lincro, you can play your way, so I hope you enjoy!

Lincro is also available to play on the official website at https://lincro.co if you'd like.

StatusReleased
PlatformsAndroid, HTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorjamjuneru
GenrePuzzle
Tagsconnect, falling-block, Indie, link, logic, match, p5js, pipe
Average sessionA few minutes

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lincro-1-0.apk 6 MB

Development log

Comments

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Been playing this for a bit, really loving it so far. 

But here's what I've noticed:

The gameplay escalates really quickly, 

You're rewarded big points for only doing big circles, but only get 1 point for clearing lines, but making a chain reaction gives double for what reacted. 


In my arcade monkey brain, i feel like you should get a point for every block cleared, but this works too

I mainly wanted the "reward" for making long lines to just be clearing up alot of pieces. But you're not the first to suggest that idea!

I think an arcade mode would be a nice addition, but I didn't wanna over-saturate the game with too many modes on release. I have plans for another mode, too (a 1 minute rush mode).

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Would love a PC version! (Not in browser)

Just played one game, the tile generation can definitely use some better algorithm to make sure you can actually close a loop, and also preventing unreachable tiles stuck at the corners and boundaries.

One alternative is to provide a power-up gated behind a cooldown or successful match or spend the score to remove/change a tile.

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I'll look into a PC version, it hopefully shouldn't be too difficult as it's just an HTML game. Be sure to follow my itch incase I announce a version for PC!

I have the pieces randomized so that there's more corner-pieces than side-pieces, but big shapes are supposed to be difficult as they reward lots of bonus points.

Clearing pieces with simple shapes/lines moves pieces that're up above downwards, which can help make big shapes or falling combos.